Instructor pace guide
First session · one-page clock and decisions
Español · Teaching kit · Full facilitator guide
Print this page or keep it beside your slides. Timings and teaching cues follow the existing workshop agenda and facilitator guide.
Start: ______ · Finish: ______ · 210 minutes, including quizzes and breaks. Times below are elapsed from your start. Set a timer for each slot.
Before learners arrive
Open slides, notebooks, Kahoot and the day sheet’s demo tabs. Test sound and keep a working Colab runtime ready. Setup is pre-work; pair anyone still blocked instead of debugging for the room.
Keep this clock
| Start | Slot | Your cue / stopping point |
|---|---|---|
+00:00 |
00 · Welcome | Voice cold open 1½ min; individual entry check 3; welcome/runtime ½. |
+00:05 |
01 · Tensors | Model one shape 4 min; exercise and partner check 16. Skim computing slides. |
+00:25 |
02 · Axes | Prediction 2; axis key and exercise 12; axis-meaning task 6. |
+00:45 |
03 · Broadcasting | Model/simulator 3; exercise and feedback 11; independent checkpoint 1. |
+01:00 |
04 · Reshape | Prediction/photo demo 2; exercise 7; bug hunt 6. Name the voice bug. |
+01:15 |
Kahoot 1 + break | Quiz 5 min, then break 5. Announce the return time. |
+01:25 |
05 · Video | Myth or fact 1; prediction 2; exercise 4; group design task 8. |
+01:40 |
06 · Contraction | Model 4; exercise and feedback 10; independent checkpoint 1. |
+01:55 |
Break | 5 min. Restart on time. |
+02:00 |
07 · Pseudoinverse | Myth or fact 1; duplicate columns 3; compare 8; explain/check 3. |
+02:15 |
Kahoot 2 | 5 min. First quiz to drop if behind. |
+02:20 |
08 · Recursion | Model one update 3; exercise and check 7. |
+02:30 |
09 · SVD | Exercise 9; residual mistake 3; SVD-to-Tucker bridge 3. Keep the bridge. |
+02:45 |
Break | 5 min. Restart on time. |
+02:50 |
10 · Tucker | Myth or fact 1; core/factors 3; golf 8; defend winner + stage 3. |
+03:05 |
Kahoot 3 | 5 min. Protect this check of Tucker. |
+03:10 |
11 · CP vs Tucker | Pair exercise 7; golf 5; leaderboard + stage 3. No model sweeps. |
+03:25 |
12 · Exit | Stop teaching. Individual exit check: axes/evidence 3; Tucker transfer 2. |
+03:30 |
Finish | Collect answers, then point to take-homes. |
Rhythm and rescue
Predict → Run → Explain → Check. Follow each notebook’s core block; stop at Core complete. Take one group’s answer, then move on. Give a two-minute warning before each exercise ends. Keep questions for later if they need an extension.
- 5 minutes late: shorten share-outs; in 04, do bug-hunt round 1 only; in 09, skip the residual mistake. Keep checkpoints.
- 6–10 minutes late at Kahoot 1: run it, but drop Kahoot 2. More than 10 late: drop Kahoot 1 too; take the break.
- Still late in 11: demonstrate golf hole 2; if 10+ late, allow a three-minute pair attempt, then show the supplied solution.
- Protect: breaks, section 10, Kahoot 3 and the exit check at +03:25. Show the Tucker stage after golf. Leave extensions for home.
If technology stalls: pair learners with a working neighbour or use your prepared runtime on the projector. Record actual times and cuts on the day sheet.